TaKtiX: Laurence J Sinclair

Laurence J Sinclair has been playing the Warlord CCG since the release of the game - mainly thanks to that killer Rathe art. He even stuck with it through that dark time involving Campaign Rathe art. Now he is a playtester and a member of the Warlord Story Team - guiding the armies of the Accordlands into an uncertain future.


Elves. Meh.

They've served me well in the past, but I only have two elf decks assembled for 4th Edition, and even that's stretching the definition of 'assembled'.

RACLESIS has enough cards to be playable, but since it was put together using the plan of throwing in every card with the word POISON on it, it may not hold together too well. It needs a little tuning, and the effort probably won't be worth the poor results, but I'm determined to do something to make the supposed worst warlord playable. It's also refreshing to have access to an Elven cleric warlord that isn't broken.


MORGHEN THE UNLIVING is the other deck. Swarms of undead are always fun, and no-one does that better than the only necromancer warlord in the format. Characters enter play, attack straightaway thereafter, and come back for more thanks to Ayaaba and the other necromancer support characters, while Morghen tosses magical death from the safety of the second rank. It's everything a necromancer deck should've been through past formats yet never quite managed to measure up to without being either lame or over-powered.

But it suffers badly against certain match-ups, where a wall of corpsesis no impediment to a barrage of ranged strikes directly into the lich's face. The counter-strategy for this is Morghen hiding in the third rank and acting through his subordinate proxies, but that's not as fun.

Morghen definitely makes my shortlist for decks to take to the conquest event - he's fun.

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